It seems that the release of Mafia: The Old Country was outlined on August 8

Publisher 2K And a studio-developer Hangar 13 Inadvertently announced the exact date of the Mafia release: The Old Country – the game will be released on August 8 this year on PC (Steam), PlayStation 5 and Xbox Series with complete Russian localization.

The date lit up in some foreign versions of the Blog Past Steam, in which the developers reported plans to visit the PAX EAST exhibition on May 8 and go on a live broadcast. Until recently, the date was in the Russian version of the post, but it has already rubbed it.

Performance Hangar 13 on Pax East will begin at 21:00 in Moscow. As part of Stream, the president of the studio Nick Baines (Nick Baines), Game Director Alex Cox (Alex cox) and director Thomas Grebichk (Tomas Hrebicek) will reveal additional details of the game and answer a number of frequent questions.

Recall, c Mafia: The Old https://casinosnogamstop.co.uk/irish-casinos/ Country Gamers will not fall into America, but to Sicily of the 1900s, where they will have to take a direct part in the confrontation of mafia families. The protagonist of the story was the poor miner and an orphan Enzo Favar, who had the opportunity to get out of poverty and join the family of the formidable Don Torrizi.

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Mafia: The Old Country

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It is cool that they decided to make a prequel. Far in time after the 3rd would be not interesting.

I hope the soundtrack also worked well on the soundtrack. In the first, he was beautiful.

I hope the game will be better than 2 and 3 mafia. And I hope that they worked with the plot and atmosphere

Irrational Games is waiting for big changes

While you are all (or not all) are waiting for the second part Burial at Sea, Ken Levin (Ken Levine) slowly packs suitcases and prepares for a new life path. Irrational Games In its usual form, it will cease to exist – most of the employees, with the exception of fifteen, will go to the labor exchange. Take-Two He will try to provide all the fired assistance in employment, including helping with the organization of interviews from third -party companies.

As for Ken Levin, he will remain at Take-Two, Where with a small team will do something reigree, hardcore and with a powerful plot. About all this founder Irrational Games wrote on the official website of the studio, promising to soon answer the most important questions in the FAQ. Surely interesting details will appear tomorrow, so don’t go far.

February 18, 2014 All over the world sold 5.3 million PlayStation 4 consoles

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Bioshock Infinite: Burial at Sea – Episode Two

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Well, rejoice, bio -shocke’s cheaters. Now you will find even more CODs, Gows, Bfs and other thoughtless garbage. And for me Infinite will remain the best game 2013, along with TLOU.

If the enthusiasm of Infinite https://wilberforceinstitute.uk/best-signup-bonus-uk-sports-betting is invented, then I do not know the right to admire this industry. These people made an excellent, beautiful world (s), turned a bunch of command lines into a character, which only the lazy now does not know, and wove an awesome, interesting and full turning plot into the shooter. As for me, this happens every 10 years, probably. Were it tlou, infinite would have seen much better.

A really strange solution, given the good commercial successes Infinite, as well as the popularity of the series as a whole. Well, maybe soon everything will clear up. 🙂

Perhaps he wanted to make the game not of such ambitions, because many were unhappy with the gameplay of the last bio -shock. And so he can do everything at one good level.)

System Shock 3! Want! I don’t know what I am. Well, in fact, the team itself remained, another 15 people from the irrational ones will work with Levin, so you can consider it just large -scale dismissal.

Well … again, the matter of taste … I probably predicted half the plot freely … at least the ending for sure (though not the part that after the credits), and who, somewhere after a third of the game, I understood … somewhere a couple of hours before the end I felt with the booker, in short, I didn’t find any stunning stunning. Maybe I was not looking there, maybe I re -read books and got used to it or outplayed Jrpg … I don’t know. As for me the game is good for me, but not so much to admire it so much. But people are different, if someone likes it, then it’s good … And I will go look for my “sacred graal” of the game industry

Hater is very loud. But still, hawing everything that is served is also not right. Haters diluted health? Haters are greater the code?

It can sound loudly. But all the words that were said not only by me, that this part, seems to have an interesting plot, but like a shooter – it is a wretched. For these words I was "mentioned" godlessly. This is possible the reason that the cantor of the Torb, that they did not choose the new concept correctly?
It is very bad that they almost cease to exist. Very. 1st Bioshok is just a bomb, it’s just a wonderful game. An interesting exciting story, the fragments of the utopian world, an excellent shooter + still RPG elements-almost the limit of dream. And infinite is some kind of adventure with a first-person view with a shooter elements. The genre of the game has changed. The first and third game are different games. As if the world looks, but they are very different. Why such experiments?

And not billions of profit from GTA5.
And what is the saddest – there are no such projects on the horizon. More and more MMOs of shooters, frequ-t-bands and codes, where without a cat.

The series does not work a studio, but the publisher. So far, the rights to Bioshock with 2k. So that perhaps we will be continued without Levin. And in this case, as practice has shown, it turns out to be an unprofitable craft in the spirit of Bioshock 2.

I think many employees were freelassers, and helped irrationals with the game and addons. So there is nothing wrong. Hope. And then after such success. And on the street. not in divine.

Indeed, there are no equal in beauty and characters, but as a shooter he is a miserable. The situation was about the same with Spec Ops The Line, only without a powerful advertising campaign (and this is the ethopolar at the end).

Well, firstly, maybe we just understood something wrong and no one will score on projects. Secondly, because it is unusual – it seems to bring income, the love of the public is, the game often wins in the nomination "Joke of the Year", and close.

Indiana Jones and the Emperor’s Tomb

In the yard 1935. Festless archaeologist goes to the jungle of Ceylon in search of Idol Kuru Vatu. Having defeated more than one group of bandits and overcoming all traps, Indiana Jones is faced with a large crocodile – whose teeth, he successfully avoids, and mines the desired relic. When the main character would seem to be safe with an artifact in his hands, armed fascists appear on the stage, requiring an idol. However, a couple of receivers and Jones throws the main German into the water, and also deal with his partners. For that, we are shown how a previously dumped bandit resists already in the mouth of a huge crocodile, and Indiana safely returns the idol to himself and calmly leaves the defeated enemies.
In the next scene, we are shown already an intelligently dressed professor of University, Dr. Jones, considering the relic. A man and a woman who are presented as a marshal of the Republic of China Kai Ty Chan and his assistant May Yin come to him. While the Marshal is talking with the professor about the tomb of the first emperor of China – his assistant, meanwhile, breaks the recently found idol, Kuru Vatu, inside of which is a piece of "Dream Mirror". The Chinese delegation explains to Jones that if the “mirror of dreams” is to be assembled completely, you can find the tomb of the first emperor of China and for one valuable and powerful object – the “heart of the dragon”.". "Heart" is a rather dangerous thing.Using it – you can manage people. The arrivals convince the protagonist to help them and the intrigued Indiana Jones goes to Prague for the second fragment of the “mirror” and rolled up ..

A traveler with a whip.

During the gameplay, the player will have to jump, climb, fight, shoot, control the tap, blow the walls, as well as swim and move a little brains. But about everything in order.
In the beginning, the main character has not a particularly rich inventory in which there is: a flask, a whip, a gun and a map (which is generally useless). Taking advantage of the flask, Indie will replenish his lives, but you can make up for the flask itself in special places located at levels. With the help of a whip, the adventurer overcomes the abyss and understands the enemies. Well, you will shoot from the pistol accordingly. But more on that later.
You will mainly overcome the abyss (with the help of the above whip or with ordinary jumps), climbing on a hill, swaying on ropes and chains, as well as clinging against the walls. Sometimes, you have to drive a lifting crane. This is expressed in the movement of something from one place to another. Management there is quite simple, so that it will not be difficult to figure out. Still, for further promotion on the level or search for hiding places in the game, you will have to blow up the weak walls. For this, time bombs are displayed at the levels. But the explosive wave is vigilant is vigilant quite deadly! By the way, due to minor shortcomings, you have to die a lot, die and die again. As a rule – this happens when overcoming deep abysses, and this somewhat spoils the impression of the game.

By a simple movement on your two – swimming is implemented in the game. It diversifies the gameplay, however, management could be made more convenient. Although over time you get used to what is.
There are traps in the game. Usually they are not fatal and when overcoming them you can do with little blood, but there are those when the Jones dies at once – with such you need to keep your ear in acute.
Riddles here are tied mainly on various mechanisms and levers or searching for items. The puzzles themselves in the game are quite simple, sometimes so much that you even be surprised.!The average schoolboy will figure it out. Therefore, I do not see the point of describing them.
At the end of each level, there are bosses that you will not always kill (the same huge crocodile), although they pass without much tension, but they bring a pinch of diversity, plus the stage beautifully ends.

"Vzhik, velik, owl, take ready, …"
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Enemies in the game can be conditionally divided into two types: some live in water – others on land. Water – these are mainly crocodiles and sharks – fairly nimble guys. Although with a slight dexterity of their mouths, you can quite easily avoid.
Ground artificial intelligence is represented by people who do not shine very much, and accordingly comical situations occur. For example, it’s funny to watch how enemies try to kill you from shelter aiming somewhere to the distance, and you are running near them at that time. Although they shoot very not badly and grenades that you threw – they can throw Indiana back. But there is a chance that the enemy will not have time to throw a dangerous shell back to the explosion or can explode on their own grenade. Your opponents are not too agile, but enough to prevent you from getting bored. The battle is more than with two enemies quite heavy, only a long -range weapon or whip can save you.
By the way about the battle. He is in the game remote and near. With remote, long -range weapons are used: pistols, machine guns, throwing knives, harpoons, grenades, etc.p. When using firearms, you can hide in the shelter (clinging to the wall) and peep in time for shooting or shooting while running and tumbling. With the help of an Indiana revolver, it can very easily deal with the enemies. However, the cartridges are not endless. A cartridge for a pistol, it is possible to find at the levels or you can use other types of long -range weapons. By the way, during the shooting you can make a first -person view in which the sight appears. From time to time we will be given to shoot from machine guns from time to time.
It seemed to me interesting in close fight. You are free to fight with a shovel, chairs, swords, whip, t.P, or just with bare hands. Auxiliary weapons are quite organically located on levels, but most of it is one -time (bottles for example). Enemies, too, will not vice to use weapons, including the additional. But do not forget about the faithful whip. He is always under the hero. Wielding a whip, Indiana can knock out the weapons from the attackers from the hands, or pull them to him, or just beat the opponents with a whip. Physically, Indiana Jones is not as developed as the same Bruce Lee, and therefore often receives by physiognomy. Although probably so conceived by developers for authenticity.

"A hat fell, fell to the floor …"

I would like to mention pleasant little details, as they say, “God is hidden in the little things ."
For example, when you get into the water — the Indiana headdress disappears, however, as soon as the main character climbs out of the water, the first thing the object is the first thing. Even during the battle, Jones can fly a hat, and it needs to be lifted by yourself otherwise it does not appear on her head to the next level (trifle, but nice). Well, what is Indiana Jones without a hat!?
While the player does nothing and Indiana Jones is resting, – the character looks around or kneads his shoulder. In new games, now you will not often meet this. And when the protagonist has few vitality – he stooped up, but it is worth replenishing them – he levels his back and straightens his shoulders.
For those who want to better live in the role of the Ikatel of Artifacts, various relics are hidden throughout the game, which can later be admired in the main menu.
Throughout the game, the main character will change costumes – this will also diversify the gameplay.

"The orchestra gives carcass."

Melodies accompanying us throughout the entire action – recorded by the orchestra. Music for the game was written by composer Clint Bajakyan on the basis of the main topic of the original film created by John Williams. Although Clint wrote music for The Bard’s Tale (2004) And all Uncharted (except 4)-Personally, I did not remember the music in this game, it emphasizes the flavor of some levels, but there is no particularly left in memory. Is it that the main topic was quite often stood out. And this is not surprising, because most of the tracks use a very famous original melody.

Thinking how to evaluate the game, I realized that I was some kind of character fan. So you need to set the rating a little raising pink glasses. Although the game has quite a lot of disadvantages, but there are also enough pluses. For example, animation is quite old, especially in the rollers (the characters do not even open their mouth during conversations). True, the gameplay is enough, diverse, and the plot is quite good. It is also worth noting that this work is replete with references to films and only encourages them to reconsider, and even as possible to learn more about the universe from other sources. In 2003 – it was very good, but now some of its elements are outdated, and some, on the contrary, give a head start to modern games.
On a five -point scale I would put 4. But I’m not setting the rules. Therefore, I completely consider it a worthy assessment for this game ".

P.S. Unfortunately, now, the players have abandoned the adventures of the brave archaeologist, but I believe that the dashing adventurer still has gunpowder in powder. And although the young generation has increased the muscle mass – Indian Jones is too early to rest.